Hi, friends we hope that you are doing well. In this article, we are going to tell you about the new plugin sMAN or says sMAN Plugin, which is developed by the developer @deank. In this plugin, you got the benefit of two plugins webMAN and sLaunch rather than having two separate plugins loaded at the time of boot. The developer deank uses only a single plugin slot while making sLaunch an even faster sprx loaded dynamically. For more reliability and simplicity, the developer concatenated into just one file called sMAN sprx, the various parts of the app (rawseciso/netiso/slaunch/sman) as well as the HTML parts of the XMB “Sman Games” feature.
Further, if you like to use this alternative UI for loading your games, then you should use the sMAN Plugin. Besides that, if you like to use traditional way then you can use the XMB feature or simply switch to the webMAN plugin as both versions will still available for you and the users. So, just stay with us and read this complete article and explore your knowledge and use it in the future for your self or for others. So, let’s start.
sMAN Plugin Features:-
- Use only single plugin slot
- Use about 128kb less vsh memory (about 384kb total vsh memory)
- No need for the boot for scanning USB drives
- No need for XML generation, “refresh xml” or other complicated tasks
- Support for /dev_usb000 to /dev_usb128
- No need for the “My Games” entry in XMB
- No need for custom category_game.xml
- Simplified setup page, eject/unmount/rescan/grouping options available within sMAN’s front-end (sLaunch)
- Support for over 1000 games
- FTP/WEB/NTFS/NETISO support by the sMAN’s back-end (webMAN)
- Simple use in any cobra compatible CFW by adding sman.sprx to boot_plugins.txt without modifying other files
- The front-end (menu) is not using resources when not active (opposed to slaunch.sprx)
- Support switching groups/content-type (ALL/PS1/PS2/PS3/PSP/VIDEO) – press the [SQUARE] button.
Additional Notes about sMAN Plugin:-
- The nice thing about sMAN Plugin is that it doesn’t require large amounts of memory no matter how many games you have. It can handle 2000, 3000, 5000 games even.
- sMAN Plugin is working a bit faster than sLaunch.
- If you decide to use sman.sprx – remove webftp_server.sprx and slaunch.sprx from your boot_plugins.txt. It is not possible to use them at the same time.
- Yes, fan-control is still there, because it is “webMAN” in the background. For languages – there is nothing different to webMAN – you’ll have to compile it yourself with proper gui.h.
Eventually, the developer deank chose to include the XMB “Webman Games” feature to sMan the same number of end clients were requesting it. It brings back the old XML creation issue he initially needed to dispose of any way it works great. The main genuine glitch in sMan 1.11n (and in the most recent wMM really) is found with a limited number of NTFS HDD where the partition can’t be perused utilizing the libntfs_ext library port.
Some major question answers about sMAN plugin are here
Q1: Do I need any password to extract the file?
A: Our 70% software is password protected due to some security reasons. So, we put the password on the files and we mentioned the password with the download links.
Q2: Do I need to complete any survey for the free?
A: No, we have strongly prohibited the surveys. They are useless and time-consuming. We give you all the game and software for free and without bypass any survey for our users.
Q3: what should I do if I get an issue?
A: You just simply write to us. We will reach you as soon as possible with the best possible solution.
Summary:- Finally, we hope that you got this article easily and will able to use sMAN Plugin. Further, if you have any query then please write to us, we surely get back to you as soon as possible. Please like and share our Facebook page and subscribe push notification. Also, bookmark our website for quick access in the future and stay connected with us.